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  • VIEW MAIL

    FROM: Robberto
    DATE: 09/26/2023 21:49:48
    SUBJECTS: Hi my darling Rosine

    Hi sweetheart, once again, thank you so much for showing so much interest in American Football. I really appreciate you wanting to know more about the sport. Kindly find some more valuable football information in this message which will help you further understand the game which will result in you enjoying the game even more than you do now. I send this to you with all my love and respect for you, my dear*kiss*  Robert

     

     (A – Z Glossary)

     

    Additional Football Terms List for my dear Rosine:

     

    1. Audible

    When quarterbacks (QB) approach the line of scrimmage, they may call an audible.

    This is when QBs change the original play called just before the snap.

    QBs do this when they believe the original play would not work out too well based on the defensive formation.

     

    2. Blitz

    blitz is a defensive play call where the defense tries to have more players rush the passer than the offense can block.

    It usually involves a linebacker, cornerback and / or safety rush the quarterback in addition to the defensive linemen.

     

    3. Box

    The "Box" refers to the defensive area between both offensive tackles.

    It also extends roughly seven yards off the line of scrimmage.

     

    4. Cadence

    Watching a football game, you'll probably hear QBs shout some combination words right before the start of the play.

    The words they shout out are usually a combination of colors, cities, and numbers -- like "Green-88!" for example.

    This is called "cadence," and it's the language quarterbacks use before they call for the snap of the ball.

     

    5. Chip Block

    A running back or tight end will run the chip block.

    Right after the snap, he'll "chip" on a defender to knock them off balance, before releasing a running a passing route.

     

    6. Corner Route

    This is a passing route that involves a receiver running upfield, then bending the route toward a sideline.

     

    7. Cover 0

    The Cover 0 is a type of defensive coverage scheme that involves having no deep defenders.

    It's man-to-man coverage that typically features a heavy blitz from defenders.

     

    8. Cover 1

    The Cover 1 is also a man-to-man defensive scheme, but this time the with one safety that acts as a safety valve over the top.

    The safety will play zone coverage, while every other defender will play man-to-man.

     

    9. Cover 2

    The Cover 2 is another hybrid defensive scheme mix.

    Here, two (2) safeties (strong and free) will both play zone coverage deep, splitting the field in half.

    The other five defenders underneath (linebackers and cornerbacks) will play man-to-man.

     

    10. Cover 3

    The Cover 3 is a purely zone defensive coverage.

    Three defensive backs will split the field in thirds deep, while the four underneath defenders will split the field into quarters.

     

    11. Cover 4

    Also known as quarters coverage, this zone coverage involves all four defensive backs.

    The two cornerbacks are responsible for the outside deep zones, and the safeties will cover the middle deep zones.

     

    12. Crackback Block

    The crackback block is a football term for a type of "surprise" block.

    A wide receiver will line up out wide, then will motion closer toward the formation.

    After the snap, they'll deliver a blindside block to a defender on the edge, allowing the play to move outside of him.

     

    13. Dig Route

    The Dig Route is a passing route that starts with a receiver sprinting straight ahead.

    After about 15 yards, they will cut back at a 90-degree angle to receive the catch.

     

    14. Double Move

    This describes a passing route that combines two (2) basic routes.

    The first half of the Double Move will be a basic route, while the second half will be another route (like the Sluggo Route).

     

    15. Draw

    The Draw play is a disguised offensive play, meant to make the defensive think it's a pass, only to end up as a run. 

     

    QBs will start by dropping back into what looks like a pass, before pulling the ball down and handing it off to a running back at the last second.

     

    16. End Around

    This is sometimes also referred to as a jet sweep.

    It's a rushing play that designed for the wide receiver.

    Here, they'll come around from an outside position to take a pitch or handoff from the quarterback in the backfield.

     

    17. Extra Point

    After a scoring a touchdown, the team can attempt an Extra Point.

    It's a place kick that looks like a field goal, but attempted closer in.

    A successful Extra Point will result in the team getting one (1) point.

     

    18. Fair Catch

    This is a tactic used by a punt or kick returner to receive the kick freely without getting tackled.

    When they signal for a Fair Catch, they won't be able to advance the kick once catching it.

     

    19. False Start

    The False Start is one of the most common offensive penalties called in football.

    It involves any offensive player moving before the snap of the ball.

     

    20. Field Goal

    This is one of the most basic scoring plays in a football game.

    A place kicker will kick the ball through the uprights in the end zone.

    Successful Field Goal attempts result in the offense scoring 3 points.

     

    21. Fire

    One of the lesser known football terms...

    The holder on place kicks (extra points or field goals) will call "Fire" if the snap or hold is off.

    They will then get up out of the crouched position and try to run with the ball or throw a pass.

    The "fire" call signifies that the offensive line needs to block and receivers need to go out on a route.

     

    22. Gaps

    Gaps are the spaces between two offensive linemen. 

    These help identify where running backs should run and where defenders need to cover.

     

    23. Go Route

    This is a pass route where the receiver will run straight down the field in a deep route.

     

    24. Holding

    Holding is one of the most common penalties called in football.

    It happens when either an offensive or defensive player grabs a hold of an opponent's jersey or body part.

    Offensive holding results in a loss of 10 yards. Defensive holding, on the other hand, leads to a 5-yard gain and an automatic first down for the offense.

     

    25. I-Formation

    The I-Formation is one of the basic offensive formations and still used a lot in youth football. 

    It typically involves one (1) tight end, two (2) wide receivers, one (1) full back and one (1) running back. 

    Here, the fullback and running back line up directly behind the quarterback in a line.

     

    26. Jam

    This football term describes a move a defender will make right after the snap.

    At the snap, the defender will "jam" the receiver right at the line of scrimmage, disrupting his path and the timing with the quarterback.

     

    27. Kickoff

    A kickoff happens at the start of every game, the start of the second half as well as following every score.

    It's a place kick that starts at the team's own 35-yard line. The ball must travel at least 10 yards before the kicking team is able to touch the ball.

     

    28. Line of Scrimmage

    This is an imaginary line that runs perpendicular to where the nose of the football is placed by the official.

    The line of scrimmage runs from one sideline to the next.

    It determines where the play starts, and where the offensive players and defensive players must line up.

     

    29. Nickel

    This is a defensive formation that involves subbing out a linebacker from the base defense in favor of an extra cornerback.

    It's called Nickel because it involves having 5 members of the secondary on the field.

     

    30. Onside Kick

    An onside kick is an attempt by the kicking team to recover the football and get the ball back for the offense.

    They will kick the ball just 10 yards, and attempt to have their players take possession of the ball before the opponents do.

     

    31. Pass Interference

    The Pass Interference is a penalty that is typically committed by defenders, but sometimes receivers, too.

    This happens when a defender makes contact with a receiver while the ball is in the air, preventing them from getting a fair chance at catching a pass.

     

    32. Protection

    This football term refers to the blocking scheme called to prevent defenders from getting to the quarterback on passing plays.

     

    33. Play Action

    Play action is a type of offensive play call that's meant to disguise a pass play as a run, to throw the defense off.

    The quarterback will first fake a handoff before pulling the ball down and throwing a pass.

     

    34. Punt

    This happens most of the time when the offense faces a "fourth and long" situation and is too far away to attempt a field goal.

    Meaning, the offense gets to fourth down but would have trouble scoring or converting to a first down on the next play -- "4th and 10", for example.

    The punter will then kick the ball away to the other team.

     

    35. Quarter

    The length of a game of football is divided into four quarters -- quarters 1 and 2 are the first half, while quarters 3 and 4 are the second half.

    How long the quarters last depends on the level of football (i.e., youth, high school, college, NFL).

     

    36. Scramble

    This is what happens when the quarterback drops back to pass but doesn't find an open receiver.

    They will then pull the ball down and try to run it, which is sometimes called a Scramble.

     

    37. Screen Pass

    The Screen Pass is a pass play that starts looking like a deep drop back, but then ends as a short pass, often behind the line of scrimmage.

    The blockers will start by snapping into pass blocking. They will then "release" and serve as lead blockers when the receiver catches and runs downfield.

     

    38. Seam Route

    The Seam Route is a passing route run toward the middle of the field. The receiver will run a deep route along the field's hashmarks, known as the 'Seam'.

     

    39. Secondary

    In football, the secondary refers to all the defensive backs that are on the field at one time. It includes any cornerbacks and safeties that are on the field.

     

    40. Shotgun

    This describes how the quarterback lines up before the snap.

    In Shotgun, QBs will line up about 5 yards behind the center, rather than directly behind them. The center will then snap the ball back to the QB.

    The Shotgun formation gives more space (and time) for the quarterback to react to defenses and pass rushers.

     

    41. Spin Move

    This is a maneuver a defender will take to try to evade a blocker. 

    Here, they will go in one direction, pivot on one foot, and then spin to the other side -- hopefully leaving the blocker in the dust.

     

    42. Spread Formation

    This is an offensive formation that more and more teams are using nowadays.

    It typically involves only five offensive linemen, multiple wide receivers and only one running back. The quarterback will often line up in Shotgun for this formation.

     

    43. Swim Move

    This is another maneuver defenders will take to evade blockers.

    They'll deliver a straight blow to the blocker's shoulder, and then swing his other arm up and over the blocker's body to get by them.

    It's called a Swim Move because it looks a lot like a freestyle swim stroke.

     

    44. Touchdown

    This is the ultimate goal of the offense on every drive -- to score a Touchdown.

    This happens when a player crosses the opponent's goal line with the ball in their hands.

    When either the offense or defense does this, it results in their team scoring six (6) points.

     

    45. Trips

    This refers to an offensive formation in which three (3) wide receivers line up in a bunch on one side of the football.

    Most of the time, the receivers will line up in a triangle shape, with one (1) receiver on the line of scrimmage and the other two (2) off the line.

     

    46. Two-Point Conversion

    After scoring a touchdown, the team may opt to go for a Two-Point Conversion instead of an extra point attempt.

    This will be a normal but untimed offensive play run from the 2-yard line.

    If the offense is able to get the ball across the goal line, they score an additional two (2) points.

     

    47. Wheel Route

    The wheel route is a passing route that involves two (2) players.

    The inside receiver will cross paths with the outside receiver after running roughly five (5) yards.

    The inside receiver will break toward the outside of the field, and then run straight down the sideline.

     

    48. Zone Blocking

    This is a blocking scheme that has become very popular in football today.

    It involves the offensive linemen blocking gaps rather than a particular defender.

    It involves a lot of double-team blocking, and is quite easy for players to understand.

     

     49. '3-4'

    This is a base defensive formation.

    It involves having three (3) down defensive linemen, four (4) linebackers and four (4) members of the secondary.




  •  

     

     

     

    Robberto wrote:

     

    Good evening, my darling Rosine, with the 2023 NFL season kicking off in week 3, I compiled a list of terms, words and a few photos which are commonplace in the sport’s parlance that I think may be helpful to you while watching the football games.
     

    Blitz: A defensive tactic where more than four defenders, sometimes including linebackers or defensive backs who typically do not pass the line of scrimmage, choose to run full tilt towards the opposing quarterback rather than cover the backfield in an attempt to tackle or take possession of the ball.

    Down: The action stage of the game when the ball is active until it is declared dead and play stops. Most downs begin with a snap from the center position, but can begin with kick offs and punts. An offense has four downs or fewer to advance 10 yards from the original position of the ball on first down to earn another first down and maintain possession for another potential set of four downs. Teams begin with first down, and each down afterwards is numbered – second, third and fourth. If an offense fails to make the required 10 yards of forward progress from the first down position, possession changes to the other team.

    End zone: The area at each end of the field which teams attempt to reach to score a touchdown. Players must either catch the ball inside or carry the ball into the opponent’s end zone which measures 10 yards by 53 ⅓ yards.

    Extra point: After scoring a touchdown, a team can choose to attempt a kick, equivalent to a 33-year field goal, through the upright goalposts at each end of the field to earn one additional point.

    Field goal: A kick from a placekicker which travels through the upright goalposts earns a team three points. It can be attempted at any point in a team’s four downs, but is usually taken when a team is down to its fourth down and doesn’t believe a touchdown is possible. The longest field goal in NFL history was made by Justin Tucker of the Baltimore Ravens in 2021. Tucker successfully converted a 66-yard field goal, which bounced off the crossbar and over, as time expired to hand the Ravens a 19-17 win against the Detroit Lions.

    Harrison Butker kicks the game-tying field goal for the Kansas City Chiefs against the Buffalo Bills at the end of the fourth quarter to send it in to overtime in the AFC Divisional game at Arrowhead Stadium on January 23.
    Harrison Butker kicks the game-tying field goal for the Kansas City Chiefs against the Buffalo Bills at the end of the fourth quarter to send it in to overtime in the AFC Divisional game at Arrowhead Stadium on January 23.
    Fumble: When a player, who is in control of the football, either drops it or the opposing team knocks it loose – and said player isn’t deemed as already being on the ground and ruled down by contact. Once a player fumbles, either the offense or defense can recover. If the defense recovers, it is considered a turnover.

    Interception: When a defending player catches a forward pass by the offense, usually the quarterback, resulting in a change of possession.

    Line of scrimmage: The virtual lines upon which the offensive and defensive linemen position themselves. The offensive line extends from sideline to sideline and is marked from the forward point of the ball after a referee has spotted it. Players cannot pass their respective lines until the ball is snapped.

    Offensive line: The five players designated to protect the quarterback at all costs – particularly on passing plays. However, these same guardians open holes for running backs to run through. Every offensive line has a center, who snaps the ball to begin a down, two guards and two tackles – although more members of the offense can form a part of the offensive line.

    Penalty: If a team or player are deemed to have broken the laws of the game, they will be assessed a penalty. These could come in the form of a yardage penalty or the loss of down. When a penalty is assessed, an official will throw a yellow flag onto the field.

    Pocket: The area that is formed around the quarterback by his offensive line to prevent a defensive player from sacking him.

    Red zone: The nickname for the area spanning the last 20 yards an offense has to move to score a touchdown – from the defense’s 20-yard line to the goal line.

    Then Dallas QB Tony Romo leads the Cowboys in the red zone against the Detroit Lions on October 2, 2011 in Arlington, Texas.
    Then Dallas QB Tony Romo leads the Cowboys in the red zone against the Detroit Lions on October 2, 2011 in Arlington, Texas.
     
    Rushing: When a ball is advanced by an offensive player running with the ball in his hands, it is called rushing.

    Sack: When a defensive player tackles the quarterback, while the ball is in his hands, behind the line of scrimmage for a loss of yardage.

    Safety: If an offensive player is tackled in their own end zone by a defensive player, a safety is awarded and the defensive team earns two points. The same applies if an offensive player runs out of bounds from their own end zone or if an offense commits a penalty in its own end zone. After a safety, play is restarted by a punt from the team which conceded the safety, meaning the team who earned two points also regains possession of the ball.

    Snap: The action which begins play from scrimmage. For a snap to take place, the center – or in some instances, the long snapper – passes the ball between his legs to the quarterback, punter or holder. In rare cases, the center can direct snap to a running back, wide receiver or tight end.

    Special teams: The 22 players on the field during punts, field goals, extra points and kick offs. Specialist players will feature in each phase, such as specialist punters, place kickers and kick off returners.

    Touchdown: Worth six points, a touchdown is scored if a player carries the ball across the goal line or catches the ball in the opponent’s end zone.

    Turnover: A delightful pastry often stuffed with a fruit filling – err, I digress :) When a defensive player gains possession of the ball after the offensive team loses it often via a fumble or interception.

    Two-point conversion: After a scoring a touchdown, a team has the option of running a single play from the defense’s two-yard line to earn two points, instead of one point via an extra-point kick. The two-point conversion is complete if the ball is carried over the goal line or if it is caught in the end zone, similar to scoring a touchdown.

    Audible: When a quarterback changes the original play called in the huddle to a different one at the line of scrimmage.

    Encroachment: A defensive penalty for when, before the snap, a defensive player enters the neutral zone – the area which players line up across before the snap.

    Gridiron: The field of play.

    Hail Mary: A long pass thrown by a quarterback (most of the time) towards a group of receivers in the hopes of scoring a touchdown. An act of desperation at the end of games or halves, it tends to be used by a trailing team as a last-gasp attempt to level the scores or win a game. The term is a reference to a Catholic prayer, and although it had been used in football parlance since the 1930s, it shot to prominence in 1975 when Dallas Cowboys quarterback Roger Staubach threw a game-winning touchdown pass to wide receiver Drew Pearson, saying afterwards “I closed my eyes and said a Hail Mary.”

    Hard count: A technique used by quarterbacks by varying their audible snap count, instructing the center when to snap the ball, in an attempt to make defensive players inadvertently encroach into the neutral zone and therefore, move the offense forward five yards as a result of a penalty.

    Hurry-up offense: When an offensive team chooses to run several plays in a row without huddling to confer. Usually used when time is running out, the aim is to use the least amount of time to run as many plays as possible.

    Icing the kicker: The act of calling a timeout just as the opposing team’s kicker is about to take a consequential kick. The tactic is utilized with the hope of disrupting the kicker’s timing and templated process. The theory is that the added time will put more pressure on the kicker to consider the consequence of the situation.

    In the trenches: The line of scrimmage where the offensive and defensive linemen battle at the snap of the ball.

    The line of scrimmage of the Tampa Bay Buccaneers against the Carolina Panthers during the first half at Raymond James Stadium on January 9.
    The line of scrimmage of the Tampa Bay Buccaneers against the Carolina Panthers during the first half at Raymond James Stadium on January 9.

    Locker room guy: Not necessarily a player who features in every game, but one who is vital to the team’s success, providing moral support on and off the gridiro. Often an older player, the added experience helps pick teams up after defeats or keeps a team focused after a victory.

    Onside kick: A kick off deliberately taken short in the hopes of the kicking team retaining possession of the football. Usually used at the end of games by trailing teams.

    Pick-six: An interception (pick) which is run back for a touchdown.

    Pigskin: A nickname for the actual football. The nickname is rumored to have come from the story that the first footballs were made of an inflated pig’s bladder encased in a pig hide or similar tough leather. Nowadays, they are made of cowhide.

    Pooch-kick: When a kicker deliberately chooses not to kick off with full force with the aim of denying a potential run back by a dangerous returner. The ball often finds itself landing short – in and around blockers who rarely ever touch a ball during the season, let alone a game. Typically used at the end of halves or games, the offensive team concedes yardage in the hopes it will wrap up a result.

    Shotgun: When the quarterback elects to receive the snap several steps behind the center.

    Victory formation: When a team is looking to hold onto a lead and run the clock down, the team’s quarterback will immediately kneel after the snap, allowing time to run down. Usually used by a winning team at the end of halves or games.

     

    I hope this helps a little, my love *kiss*  Robert

     


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